Eat my Shuriken and Die!

Summary
This game is a very simple 2-4 player 2D platform deathmatch with throwable bouncing weapons, aiming for an Xbox Live Indie Games release.
By virtue of its XNA nature it will also be freely available on Windows. There are currently no plans for networked gameplay - the game's designed for local competitive play.

Testing the early beta
An early beta version is currently available for Windows. It requires Xbox gamepads and/or two players using keyboard controls. This version is neither stable nor feature-complete!
We welcome any feedback and bug reports and we'll do our best to answer any questions sent to feedback@flowersfx.com. Note that the early beta might require you to install this:

Credits
- FlowersFX
- Oskar - code and game design
- Adde - art and character design
- Tim - code and sdk power user
- Becca - matte painter
- Jens, Jonne, Johannes - support
- Daniel Johansson (Coma) - level music
- fegolhuzz (flz / databrothers) - title theme music
- FlatRedBall
- 2.5D XNA game engine
- PacDV free sound effects - most character voices and menu beeps
- The freesound project - additional weapon sound effects

Published 2011-01-05, updated 2012-02-15